Magical Material Bonus: Armor

The armor is unmistakably magical. Most of it glitters and gleams with the color of the magical material used to forge it, and the heavier armors typically have fins or long, flat spikes that protrude from the back and shoulders to prevent uncomfortable Essence buildup between the plates and the wearer’s skin.

Orichalcum: Orichalcum is the strongest and most durable of the magical armors. When worn by a Solar, add two to both the armor’s lethal and bashing soak, and add one to both the armor’s lethal and bashing Hardness.

Moonsilver: Moonsilver shifts its shape to move with the wearer, accommodating his every need. When worn by Lunar Exalted, moonsilver armors have no mobility penalty, no matter how heavy they are.

Jade: The Dragon-Blooded have the endurance of the earth and the tenacity of wood, and their armor acts to emphasize these qualities. When worn by a Terrestrial Exalted, jade-alloy armor has no fatigue value.

Starmetal: Starmetal armor offers incredibly auspicious protection. When worn by a Sidereal, starmetal armor adds one to both the armor’s lethal and bashing Hardness and reduces the attacker’s damage rolls by a -1 external penalty. This can reduce the damage of a blow to 0.

Soulsteel: Soulsteel armor is terrifying to see, forged from moaning souls that seem to swallow attacks. Disturbingly similar in strength to orichalcum, this armor likewise adds two to lethal and bashing soak and adds one to lethal and bashing Hardness.

Adamant: Adamant armor possessed of superior resistance to cutting attacks and being lightweight, adamant armor gains +3L soak and reduces the mobility penalty by one.

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